Battle Expiration States [MZ/MV]
A downloadable asset pack
This plugin allows you to have states that would expire after a certain
amount of battles instead of turns, so it would allow you to have a Regen
state or boosted Experience for 2-3 battles.
---STATE NOTETAG---
<BattleState:n>
Paste it into your Battle Expiration State where "n" is the number of
battles the state will last.
No further configuration is required.
---COMPATIBILITY---
This plugin will definitely work with core RPG Maker plugins and should not
raise any incompatibility issues unless addState() removeBattleStates() or
onBattleEnd() are created for Game_Actor instead of Game_Battler as default.
In that case, patching the plugin should be rather easy. You can reach me on
Discord at inVictor#4221 for questions.
Special thanks to Theo Allen and the LunaTechs.
---TERMS OF USE---
·Free to use in comercial and non-comercial games, as long as you give credits to inVictor.
·Do not sell or claim authorship of this plugin wholy or partially.
·You can edit and adapt the code, as long as you still give credit.
·Do not redistribute this plugin.
·I reserve the right to change these terms of use.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of 5.00€ EUR. You will get access to the following files:
Development log
- Battle Expiration States - Plugin updateMay 06, 2021
Comments
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I needed this for food and drink buffs, thank you!
Very useful stuff, especially for story driven sequences!