Highlight Choices [MZ]
A downloadable asset pack
This plugin makes Window_ChoiceList change colour of the selected choice.
Special thanks to TheoAllen for giving me the idea.
Version 2.0.0 UPDATE
Now the parameters can replace the whole command text. What is its purpose? Well, now you can have "troll" NPCs that have changing lists, see the GIF for an example:
Use commandText to print the regular command message.
Use commandCancel to print the message from the cancel option.
Also now you can change the text code "on the fly" by changing the content of $gameSystem._commandChoice. For example, a Script call $gameSystem._commandChoice = "Potato" before the event command Show Choices will make the selected choice to display Potato.
$gameSystem._commandChoice resets back to default after displaying the Choices.
Version 2.0.2 UPDATE
Included mouse support.
Version 2.0.1 UPDATE
Fixed an error that would crash the game if there is no current Cancel option.
---COMPATIBILITY---
Any plugin that overwrites Window_ChoiceList.prototype.drawItem will
collide with this one.
---TERMS OF USE---
·Free to use in comercial and non-comercial games, as long as you give credits to inVictor.
·Do not sell or claim authorship of this plugin wholy or partially.
·You can edit and adapt the code, as long as you still give credit.
·Do not redistribute this plugin.
·I reserve the right to change these terms of use.
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of 1.00€ EUR. You will get access to the following files:
Development log
- Highlight Choices - Update v2.0Jul 21, 2021
Comments
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If anyone wants to use this for RPG Maker MV, it will work if you change line 87 to
const rect = this.itemRectForText(index);